Andrew Leach

Dimensia – Built in Berlin, Germany

Dimensia

Dimensia is the project that taught me how to build ambitious software — long before I joined Grammarly, GitHub, or Microsoft. I started it early in my engineering journey and still refine it from Berlin after spending time in Dresden.

A 2D platformer with a story-driven campaign, multiplayer experimentation, and a custom level editor. Every late-night Berlin iteration informs how I approach engineering during the day.

Get in touch about Dimensia
Dimensia gameplay screenshot — Andrew Leach’s project, Berlin, Germany
Where the engineering journey started.

Story & World

Dimensia follows a lone explorer and his companion Henry as they test experimental suits across shifting dimensions. Each level forced me to try new mechanics, rendering tricks, and AI behaviors while balancing school and early internships.

Development Timeline

Started in my earliest coding days with C# and XNA, then moved to MonoGame during a Berlin refresh. Still a living lab for graphics, physics, and distributed playtests with friends across Germany.

Technology & Craft

I keep Dimensia aligned with my professional work by using the same engineering mindset I apply at Microsoft and learned at GitHub and Grammarly.

Download & Play

I release builds on request to keep track of feedback. Send me a note with your platform and I’ll share the MonoGame package along with setup tips.

Email: contact@andrewlea.ch

Get in Touch

If Dimensia resonates with you — or if you want to talk about long-running side projects and Berlin’s engineering scene — I’d love to hear from you.

Send me an email